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Post Production Professional Training Timetable

 

Friday 11th September: 
  
Adobe Photoshop
In this session you will learn how to: build multi-layered broadcast resolution graphics, work in non -destructive formats for compositing in After Effects and Apple Motion, return to Adobe Photoshop for changes and see real-time dynamic updating in Adobe After Effects and Apple Motion post-animation.
Apple Motion
In this session you will learn how to: work in real-time and interact with the interface; import and create graphics; animating with behaviours, key-frames and filters; add a camera and work in 3D; and save as templates for use in Apple Motion and Final Cut Pro.
Adobe After Effects
In this session you will learn how to: interact with the interface; import and create graphics; interact with Adobe Premiere, Photoshop and Illustrator files for streamlined workflow; animate with key-frames and filters; and add camera and lights to work in 3D.
Apple Final Cut Pro Introduction
In this session you will learn how to: work and Interact with the interface, edit footage and build a sequence, add and edit transition and filters, superimpose text and graphics, colour correct footage, add and edit audio, and create self-contained output.
Maxon Cinema 4D
In this session you will learn how to: work and Interact with the interface; build non-destructively using nurbs and splines; create and edit textures with colours, patterns and graphics; add texture properties like reflection and transparency; different ways of creating 3D text; and working with lights and animating cameras.

 

Saturday 12th September:
Adobe Photoshop
In this session you will learn how to: build multi-layered broadcast resolution graphics, work in non -destructive formats for compositing in After Effects and Apple Motion, return to Adobe Photoshop for changes and see real-time dynamic updating in Adobe After Effects and Apple Motion post-animation.
Apple Motion
In this session you will learn how to: work in real-time and interact with the interface; import and create graphics; animating with behaviours, key-frames and filters; add a camera and work in 3D; and save as templates for use in Apple Motion and Final Cut Pro.
Adobe After Effects
In this session you will learn how to: interact with the interface; import and create graphics; interact with Adobe Premiere, Photoshop and Illustrator files for streamlined workflow; animate with key-frames and filters; and add camera and lights to work in 3D.
Lunch
Q&A
Ask a question about any of the Applications we are presenting
Apple Final Cut Pro Introduction
In this session you will learn how to: work and Interact with the interface, edit footage and build a sequence, add and edit transition and filters, superimpose text and graphics, colour correct footage, add and edit audio, and create self-contained output.
Maxon Cinema 4D
In this session you will learn how to: work and Interact with the interface; build non-destructively using nurbs and splines; create and edit textures with colours, patterns and graphics; add texture properties like reflection and transparency; different ways of creating 3D text; and working with lights and animating cameras.
Apple Color
In this session you will learn how to: interact with Apple Final Cut Pro; work with the interface; interact with the scopes; understand workflow using the primary, secondary, color-fx and geometry rooms; and render and send back to Apple Final Cut Pro.
Sunday 13th September:
Adobe Photoshop
In this session you will learn how to: build multi-layered broadcast resolution graphics, work in non -destructive formats for compositing in After Effects and Apple Motion, return to Adobe Photoshop for changes and see real-time dynamic updating in Adobe After Effects and Apple Motion post-animation.
Apple Motion
In this session you will learn how to: work in real-time and interact with the interface; import and create graphics; animating with behaviours, key-frames and filters; add a camera and work in 3D; and save as templates for use in Apple Motion and Final Cut Pro.
Adobe After Effects
In this session you will learn how to: interact with the interface; import and create graphics; interact with Adobe Premiere, Photoshop and Illustrator files for streamlined workflow; animate with key-frames and filters; and add camera and lights to work in 3D.
Lunch
Q&A
Apple Final Cut Studio Advanced
Focusing on Final Cut Pro workflows to interact with the other Final Cut Studio applications
Maxon Cinema 4D
In this session you will learn how to: work and Interact with the interface; build non-destructively using nurbs and splines; create and edit textures with colours, patterns and graphics; add texture properties like reflection and transparency; different ways of creating 3D text; and working with lights and animating cameras.
Apple Color
In this session you will learn how to: interact with Apple Final Cut Pro; work with the interface; interact with the scopes; understand workflow using the primary, secondary, color-fx and geometry rooms; and render and send back to Apple Final Cut Pro.
Monday 14th September:
Adobe Photoshop
In this session you will learn how to: build multi-layered broadcast resolution graphics, work in non -destructive formats for compositing in After Effects and Apple Motion, return to Adobe Photoshop for changes and see real-time dynamic updating in Adobe After Effects and Apple Motion post-animation.
Apple Motion
In this session you will learn how to: work in real-time and interact with the interface; import and create graphics; animating with behaviours, key-frames and filters; add a camera and work in 3D; and save as templates for use in Apple Motion and Final Cut Pro.
Adobe After Effects
In this session you will learn how to: interact with the interface; import and create graphics; interact with Adobe Premiere, Photoshop and Illustrator files for streamlined workflow; animate with key-frames and filters; and add camera and lights to work in 3D.
Lunch
Q&A
Apple Final Cut Pro Introduction
In this session you will learn how to: work and Interact with the interface, edit footage and build a sequence, add and edit transition and filters, superimpose text and graphics, colour correct footage, add and edit audio, and create self-contained output.
Apple Final Cut Studio Advanced
Focusing on Final Cut Pro workflows to interact with the other Final Cut Studio applications
Apple Color
In this session you will learn how to: interact with Apple Final Cut Pro; work with the interface; interact with the scopes; understand workflow using the primary, secondary, color-fx and geometry rooms; and render and send back to Apple Final Cut Pro.
 
Tuesday 15th September:
 
Adobe Photoshop
In this session you will learn how to: build multi-layered broadcast resolution graphics, work in non -destructive formats for compositing in After Effects and Apple Motion, return to Adobe Photoshop for changes and see real-time dynamic updating in Adobe After Effects and Apple Motion post-animation.
Apple Motion
In this session you will learn how to: work in real-time and interact with the interface; import and create graphics; animating with behaviours, key-frames and filters; add a camera and work in 3D; and save as templates for use in Apple Motion and Final Cut Pro.
Adobe After Effects
In this session you will learn how to: interact with the interface; import and create graphics; interact with Adobe Premiere, Photoshop and Illustrator files for streamlined workflow; animate with key-frames and filters; and add camera and lights to work in 3D.
Lunch
Q&A