Virtual production – Tutorial, Ep 2: How to use Unreal Engine in pre-production

IBC365 Tutorial: Daniel Haynes, Technical Specialist in Moving Image and Virtual Production at University of Staffordshire, explores how Unreal Engine offers powerful tools to streamline the pre-production process.

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What is the current tech behind cinema screens and projection?

IBC365 Tutorial highlight: How has cinema technology evolved over the past decade? Cedric Lejeune, VP of Technology at Unified Pixels, explores different light sources like laser and xenon, the rise of multiple dynamic ranges (SDR, EDR, HDR), and how screen types – solid or perforated – impact both image and sound quality in theatres.

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How TAMS helps modernise media workflows

IBC365 Tutorial highlight: Time-addressable Media Stores (TAMS) help create interoperable, cloud-native media workflows across live, fast-turnaround and file-based production, all while helping teams manage content ownership, access and storage with confidence.

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