FremantleMedia’s Petter Testmann Koch explains how the use of mixed reality technology has enabled the creation of new formats with levels of interactivity.
Jonathan Morgan, Senior Vice President of Product and Technology at Perifery, explains how the industry is shifting from problematic offline/nearline archive technologies to cloud-based storage solutions.
Esports production shares many qualities with live sports, but sound engineering is a whole new game. IBC365 explores the complexities of controlling who hears what in a crucible of noise.
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