BLAST.tv
Stephanie Lindgren, Blast.tv

From crowd to cloud: Esports broadcasting in 2025

The recent Global Esports Industry Week (GEIW) and BLAST.tv Austin Major provided a real-world insight into the relationship between esports content production and high-end broadcast. Ivan Simic reports.

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FRAMES: Automating the archive end-to-end

Despite the availability of hundreds of generative AI tools, pre-production environments are still struggling to find a semantic archive search solution that is technically feasible and effective in the real world. Enter FRAMES.

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