Bringing Minecraft’s blocky universe to the big screen required more than traditional set design. For the live-action adaptation, Disguise created immersive real-time environments, supporting everything from shot planning to stunt choreography while preserving the game’s signature aesthetic.
To achieve this, Disguise Services embedded its virtual art department (VAD) into the production, collaborating closely with the director, art department and visual effects (VFX) team.
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