Technical Papers – Page 3
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Technical Papers
Remote interpreting for live events and broadcast – inclusion in multiple ways
Live content gathers the highest audience share on TV today – since pre-produced content can already be viewed on demand.
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Technical Papers
H2B2VS (HEVC hybrid broadcast broadband video services) – building innovative solutions over hybrid networks
Started in January 2013, H2B2VS (1) is a Eureka Celtic-Plus project.
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Technical Papers
A workflow for next generation immersive content
Virtual Reality (VR), Video, and Video games are converging. Movies and games are getting closer, sharing techniques and contents.
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Technical Papers
The full monty: Moving beyond the hybrid cloud
Many media companies are moving some of their video and visual effects workflows to the cloud, but leaving some components—such as primary data storage and editing workstations—on-premises.
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Technical Papers
Delivery of High Dynamic Range video using existing broadcast infrastructure
4K Ultra High Definition (UHD) TV displays were introduced in 2012, with the promise of fundamentally changing television through having four times the spatial resolution of High Definition TV (HDTV), with 3840x2160 pixels.
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Technical Papers
Enhancing MPEG DASH performance via server and network assistance
Over the last few years, HTTP-based adaptive streaming has become the technology of choice for streaming media content over the Internet.
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Technical Papers
Architectures and protocols powering illegal content streaming over the internet
The history of pay-TV [1, 2, 3], considering the business at stake, is unsurprisingly tightly coupled with the history of content services piracy, effectively proving the saying that “security is a process, not a product” in this industry.
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Technical Papers
Wireless distribution of audiovisual media services
There has never been more content available and consumed then there is today. The huge popularity of media is not new.
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Technical Papers
Improving user experience when HTTP adaptive streaming clients compete for bandwidth
The increasing number of connected displays is driving the current explosion of Internet video traffic.
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Technical Papers
Using IMF for international distribution: What does that mean?
Speed reading can often lead to misinterpretation. The title of this paper, “USING IMF FOR INTERNATIONAL DISTRIBUTION”, is intentionally ambiguous, hence the subtitle WHAT DOES THAT MEAN? Assuming that you interpret IMF as SMPTE’s Interoperable Mastering Format (1), the ambiguity comes from the word using.
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Technical Papers
A 'display independent' High Dynamic Range television system
With improvements in technology, television with greater impact, more “presence”, deeper “immersion”, a “wow factor”, or, in short, better pictures, is now possible.
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Technical Papers
Image adaptation requirements for High Dynamic Range video under reference and non-reference viewing conditions
High Dynamic Range video (HDR) is a relatively new technique which allows the content producer to more accurately reproduce an image without the suppression of highlights usually associated with conventional video.
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Technical Papers
DASH in ATSC 3.0: Bridging the gap between OTT and broadcast
ATSC 3.0 revolutionizes TV broadcast distribution. For the first time, a hybrid system is designed from day 1 in order to support broadcast and broadband distribution in an integrated manner and to target different receiver platforms.
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Technical Papers
Improving live performance in HTTP adaptive streaming systems
While HTTP adaptive streaming (HAS) technology has been very successful in delivering stable over-the-top video experiences at large scale, the technology has a number of important limitations as well.
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Technical Papers
High Dynamic Range subjective testing
UHD televisions are now retailing in significant numbers, and UHD services are starting to appear in the market.
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Technical Papers
Real time cross-mapping of High Dynamic Range images
Broadcast production today utilises a single colour volume workflow, as majority of footage is captured in one format: SDR (gamma non-linear curve and ITU-R BT.709 (1) colour primaries).
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Technical Papers
Best practices for OTT dynamic ad insertion
With the streaming format wars in the rear view mirror, HAS, specifically Apple’s HTTP Live Streaming (HLS) and the Dynamic Adaptive Streaming over HTTP (MPEG DASH) specifications now allow for the efficient, scalable delivery of media content globally from conventional HTTP servers.
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Technical Papers
Implementing dynamic ad insertion in HTML5 using MPEG DASH
Content owners and broadcasters are increasingly using adaptive streaming (ABR) over HTTP to reach a multitude of devices at any time and place.
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Technical Papers
Increasing ad personalization with server-side ad insertion
There is no question that consumers have come to expect content anywhere, any time and on any device, whether fixed or mobile, on demand.
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Technical Papers
Local content delivery in SFNS using layered division multiplexing (LDM)
Terrestrial broadcast services delivery is based on Single Frequency Networks (SFNs) in most European countries, and most likely, it will be the future of the North American broadcasting networks.
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