Merging worlds: The future of esports production

When it comes to producing an eye-catching spectacle, esports companies have come a long way since the early days of small-scale tournaments and low production values. Today, a regular production for a high-tier tournament has dozens of people taking part, and using some of the most high-tech products available.

To understand more about the progressive trends that shape up esports production, we spoke to Fabian Leimbach, the Senior Director of Broadcast Engineering at the ESL FACEIT Group, competitive games and esports company, and Leon Herche, Head of Creative Production at bright! Studios, a visual design and AR studio. 

Humble beginnings to mass distribution 

“The esports production sector has changed significantly in the last couple of years,” said Leimbach, with the biggest changes apparent in the levels...

Latest Feature
Sara Pepper at Media Cymru's Funding Marketplace 2025

Creating a new sense of place for Welsh media innovation

The emergent virtual production scene in Wales has been boosted by the arrival of two new world-class facilities in recent months, both secured with the collaborative backing of Media Cymru. James McKeown spoke to Media Cymru’s Deputy Director, Professor Sara Pepper OBE, about the consortium’s mission to put Wales on the global media innovation map.

Read more

Discoverability, engagement and reach: IBC365 roundtable explores the role of AI personalisation in broadcast

Last week saw the first IBC365 roundtable hosted at NAB. Industry leaders from broadcasters including beIN Media Group, Al Jazeera, Globo, TVN Warner Bros Discovery and Alaraby were joined by representatives from Vertex AI Search (Google Cloud), Host Broadcast Services, QTV, Xansr Media, V-Nova, The Media League and Norigin Media to explore how AI is impacting media personalisation.

Read more
Favourites:

Registered users only: Login

Share this:
Other themes: