All Object-based Audio articles
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Industry Trends
Dolby AC-4 vs MPEG-H: Next-Generation Audio Codecs
While the two frontrunners in the NGA codec stakes are similar in many ways, a comparison of their background and frame of reference gives some interesting insights, writes John Maxwell Hobbs.
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Industry Trends
Dolby Atmos: Producing with object-based audio
In a previous article (Object-based audio – immersive experiences and personalisation) we explored the possibilities that working with object-based audio affords in the areas of immersive experiences and personalisation.
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Industry Trends
Object-based audio – immersive experiences and personalisation
Object-based audio production has begun to get the attention of consumers over the past year with Dolby Atmos technology incorporated into headphones, speakers, and soundbars from a variety of vendors. Both Apple, Amazon, and Tidal also offer special Atmos-encoded spatial audio streams.