All Object-based Audio articles
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Video
IBC Accelerators: “Seeing it work and seeing the future possibilities for Live Performances made it all worthwhile”
IBC2024: In a world where live performances include dynamic visual canvases powered by real-time engines, spatial/object-based audio, and complex lighting and tracking data, the Connecting Live Performances of the Future with ULL-AVLM accelerator project explores the opportunity to pull them all together for performers and their audiences. Simon Hyland from ...
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Video
IBC Accelerators: “If Oasis were looking into tech like this…what might that mean for them and their fans?”
IBC2024: In a project that has seen proof of concept develop through to performance, there are exciting possibilities for diversification and accessibility ahead for IBC Accelerator’s Connecting Live Performances of the Future with ULL-AVLM project. Chris Sherrington from the Music Venues Trust shares how excited he was to see the ...
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Video
Accelerator session - Connecting Live Performances of the Future with ULL-AVLM
In a world where live performances include dynamic visual canvases powered by real-time engines, spatial/object-based audio, and complex lighting and tracking data, this project aims to develop a solution for delivering all data between venues - in sync and with 5G to unlock ultra-low latencies and enable synchronised and/or distributed ...
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Industry Trends
Dolby AC-4 vs MPEG-H 3D Audio: Next-Generation Audio Codecs
While the two frontrunners in the NGA codec stakes are similar in many ways, a comparison of their background and frame of reference gives some interesting insights, writes John Maxwell Hobbs.
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Industry Trends
Dolby Atmos: Producing with object-based audio
In a previous article (Object-based audio – immersive experiences and personalisation) we explored the possibilities that working with object-based audio affords in the areas of immersive experiences and personalisation.
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Industry Trends
Object-based audio – immersive experiences and personalisation
Object-based audio production has begun to get the attention of consumers over the past year with Dolby Atmos technology incorporated into headphones, speakers, and soundbars from a variety of vendors. Both Apple, Amazon, and Tidal also offer special Atmos-encoded spatial audio streams.