Esports has been enjoying strong growth over the last few years owing to popularity with younger audiences as gaming continues to dominate in this segment. Over the last few years, the leagues have been professionalised and broadcast deals have been struck for international distribution. Join IBC365 on-demand as we talk esports and where it stands in a competitive content ecosystem.

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Steven English, Head of Esports, Williams F1

Steven English

Steven English

Steven English started the esports business at Williams in 2018, originally as a project with the aim to use gaming to reach a younger audience demographic and engage Williams fans of the future. His background pre-esports was in marketing, media and content.

The vision of Williams Esports is to create the most holistic, high-performance environment in esports. Williams is investing a lot in education, career development, human performance coaching and player welfare, to ensure that everything we do in gaming has a positive and sustainable impact on the lives of all those engaged.

Fabian Leimbach, Senior Director of Broadcast Engineering, ESL FACEIT Group

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Fabian Leimbach

Fabian Leimbach is Senior Director Broadcast Engineering at the ESL FACEIT Group [EFG]. Fabian is responsible for the management and strategic direction of EFG’s global Broadcast Engineering and Technology divisions. The ESL FACEIT Group is one of the leading competitive games and esports company. Their goal is to remain at the forefront of the market and establish viewer-centric standards for our productions and products.

Dave Martin, COO, British Esports

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Dave Martin

Dave has worked within the esports sector for the last 6 years on numerous key projects including a global technology platform to protect gamers online with IBM, The National Esports Performance Campus opening in the UK in 2022, the Global Esports Games series and was a key member of the British Esports and Home Nations setup for the Commonwealth Esports Championship in Birmingham 2022. Dave is currently COO of the British Esports Federation.

Wouter Sleijffers, CEO, Fnatic & Excel Esports

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Wouter Sleijffers

Wouter has over the past 8 years been a CEO for two world renowned esports team brands, Fnatic and Excel Esports. He currently serves as a full-time strategic advisor to the board of Excel Esports. In these eight years, Wouter has led the impressive growth of both businesses, competing the worlds’ largest top esports leagues, and attracting household (British) brands as sponsors (EE, JD Sports, Sony, HSBC among the latest). He has played an active role in the development of the industry, including franchise formations, regulations and several advisory positions. Wouter is an active angel & advisor supporting businesses that develop and grow the competitive gaming ecosystem infrastructure, platforms and monetisation options such as,, Virtex Stadium and Prior to esports, Wouter held senior positions in Fintech and Marketing. He has a Msc in Product Design Engineering.


Keran Boyd, Caretta Research

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Keran Boyd

Keran is a research analyst at Caretta Research with over 10 years experience in running content programmes for B2B media houses, most recently leading the content at the IBC Show. She has global experience working with mediatech and broadcast firms, and has a strong personal interest in climate action. Keran has an LLB from the University of Cape Town and an MSc from the University of Dundee.