There is a version of episode 2 where the brutal death of a loved character isn’t quite so extreme. But they chose not to go there, explains editor Timothy A Good.
The makers of action adventure The Last of Us broke their own rules in depicting the tragic death of one of its main characters, according to the show’s lead editor Timothy A Good. Episode two of the second season is already notorious for showing one of the most brutal on-screen deaths, but there was a version where the audience wasn’t put through as much emotional torture.
“Normally we don’t show the moment of violence,” Good explains. “We cut away and show reaction from the character’s perspective. We tried that version. Craig [showrunner Craig Mazin] said, ‘What if we break our rule for the first time?..."
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