Audio Technologies

Audio Technologies

Glensound audio

Delivering next-gen audio for everyone

2018-09-17T13:12:00+01:00

The audio renderer has long been a bone of contention in the standardisation work on Next Generation Audio (NGA), writes EBU Senior Project Manager Roger Miles.

IBC2018 Tech talks audience

Why AI may never match craft skills in production

2018-09-17T09:21:00+01:00By David Wood

IBC2018: The strongest case for the use of AI production tools is in lower cost genres of television, says BBC AI Research Engineer Craig White.

DR studio

Case study: Shifting from ISDN to IP

2018-09-10T12:03:00+01:00Brought to you by

Digigram’s IQOYA Call IP audio codec and IQOYA Cloud management system are helping Danish radio station DR make a controlled shift toward audio over IP, enabling the public broadcaster to address the gradual extinction of ISDN connections and making it easy for staff to realise the cost and quality benefits ...

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IP opportunities: German broadcasters' real world usage

2018-09-03T14:16:00+01:00Brought to you by

Transmitting via IP offers broadcasters the possibility of interconnecting radio, video and internet perfectly, writes 2wcom Chief Executive Werner Drews.

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Immersive technology: A unique opportunity for the industry

2018-08-30T14:22:00+01:00Brought to you by

The broadcast industry has been experiencing a tremendous transformation since the arrival of the Internet, and digital convergence has become a reality, writes Genelec R&D Director Aki Makivirta.

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What benefits can radio-as-a-service bring?

2018-08-21T06:00:00+01:00Brought to you by

The broadcast industry is adopting cloud solutions at an astounding rate. Thanks to data portability and standardisation of systems, we will soon have access to radio-as-a-service, explains Digigram Head of Marketing Pascal Malgouyard.

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Tuning radio for South Sudan

2018-07-04T07:32:00+01:00By

Most stories about new broadcast facilities are all about beautiful buildings designed by ‘starchitects’ featuring soaring atriums and state-of-the-art studios and production systems. This is not one of them. This is the story of tin-roofed, mudbrick buildings with no air-conditioning, and brand new, old-fashioned analogue production kit.

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Craft Leaders: Julian Slater, Sound Designer

2018-05-10T10:33:00+01:00By

Oscar-nominated sound designer Julian Slater speaks about new ways of editing sound and why the term ‘immersive’ can be a red herring.

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Spotlight on: Mobile journalists

2018-04-27T10:28:00+01:00By

Mobile video journalists (MoJo) from CBC, RTE and BBC offer insight into how technology has revolutionised reporting, the impact of mobile apps and the threat to traditional reporting.

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Audio leads IP, VR and AR transformation

2018-04-20T10:21:00+01:00By Kevin Hilton

NAB 2018: In the past few years there has been more parity between audio and video, and no longer is the cliche “audio is the poor relation to video” trotted out at exhibitions.

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On-demand webinar: Transforming live sports production with Artificial Intelligence

2018-04-18T12:27:00+01:00Sponsored by

Watch now to hear key players discuss real world experience of the role AI is taking in live sports.

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Capturing clean audio

2018-03-29T08:24:00+01:00By

With the quality of audio capture integral to the success of a production, IBC365 speaks with industry experts to examine the changing requirements production sound mixers and the response of manufacturers.

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On-demand webinar: NAB Show 2018 Deconstructed

2018-03-28T14:30:00+01:00

Not everything that happens in Vegas stays in Vegas: IBC365 is joined by a panel of industry experts to review what went on, what was hot, and what happened at the NAB 2018 conference and show floor.

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Object-based audio: Slicing and dicing sound for broadcast

2018-02-26T07:00:00+00:00By Kevin Hilton

Object-based audio promises immersion, accessibility, personalisation and interactivity, but fears of a format war persist.

Tv studio broadcast

Delivering the story: Newsroom technology

2018-02-14T16:59:00+00:00By

In the first of a two part series on newsroom technology, George Jarrett talks to the BBC and vendors about enabling journalists and delivering content to digital and broadcast platforms.

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Blog: Building a worse mousetrap

2018-02-01T16:20:00+00:00By

“Good enough,” is not a phrase usually heard in the corridors of broadcasters unless it’s following the words “that’s not”, writes John Maxwell Hobbs.

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The New Canvas: How emerging tech is changing storytelling

2018-01-26T09:34:00+00:00

Technicolor CTO Jon Walkenhorst and colleagues discuss how emerging technology is changing the way stories are told.

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Video: BBC R&D's work with object-based media

2018-01-26T09:27:00+00:00

Andrew Mason, Senior Technologist at BBC R&D, speaks about the Orpheus research project and explains how the BBC is experimenting with object-based audio.

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Hearing the future: The immersive sound revolution

2017-12-19T16:30:00+00:00By

New techniques for capturing and delivering audio will be part of even more immersive experiences, writes Amelia Kallman.

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IBC2017 technical papers: Audio

2017-11-03T10:27:00+00:00

Technical papers on audio presented at IBC2017 included UK startup Salsa Sound, which went on to win the IABM Annual Conference Dragons’ Den competiton earlier this month for its live sports broadcast system.

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Automatic generation of audio descriptions for sports programs

2017-11-03T09:57:07.397+00:00By K Kurihara and A Imai et al.

NHK has developed a means of automatically generating auxiliary audio descriptions from metadata for use in live TV sports programs.

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Experiments in immersion

2017-11-03T09:56:28.097+00:00By O. Spall G. Thomas Z. Watson and M. Glancy

Case study: The BBC has over forty VR, 360 video and immersive audio experiments, that teams across the corporation have developed, covering a broad range of topics.

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Automatic sound source localisation for object-based audio recording

2017-10-26T12:00:00+01:00By N. Epain and J. Daniel

The ORPHEUS research project aims to invent new workflows for producing, broadcasting and playing back object-oriented audio content.

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Enhanced next generation audio for live sports broadcast

2017-10-26T12:00:00+01:00By R. G. Oldfield and B. G. Shirley

Sports broadcasters benefit from a more adaptive scenebased audio capture and rendering, commonly referred to as Next Generation Audio (NGA).

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ORPHEUS audio project

2017-10-26T12:00:00+01:00By A Silzle and M Weitnauer et al.

Object-based media is a revolutionary approach for creating and deploying interactive, personalised, scalable and immersive content.

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The power of the podcast

2017-09-19T11:00:00+01:00By

IBC2017: The final instalment of the popular What Caught My Eye series of sessions concluded with producer and social media expert Muki Kulhan scouring the exhibition halls to come up with her best buys for web-broadcasters.

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The potential of object-based audio for broadcasters

2017-09-11T07:00:00+01:00

Object-based audio allows for greater personalisation of content but the underlying technology needs to be open to allow for interoperability, writes Roger Miles.

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Dolby honoured for 50 years of innovation

2017-09-06T10:14:00+01:00By

IBC2017: Dolby Laboratories recognised for its 50 years of audio innovation receiving the International Honour for Excellence at the IBC Awards Ceremony.

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Object-based audio for television

2017-04-26T09:00:00+01:00By Steven A. Silva 21st Century Fox USA

Since the beginning of TV production, channel based audio mixing has been the norm.

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Audio for television – how AES67 and uncompressed 2022/2110/TR03 video fit together

2017-04-04T14:10:00+01:00By Leigh Whitcomb Imagine Communications Canada

In today’s TV production environment, audio can take two forms: embedded audio and independent audio.

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EBU loudness specification changes

2017-04-03T10:00:00+01:00By Florian Camerer ORF

In 2016, the European Broadcasting Union (EBU) updated all of its loudness specifications, except for the core, EBU R128 itself.

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The wall of moments: An immersive event experience at home

2017-03-27T16:13:00+01:00By R. Bauwens T. Deboosere M. Matton L. Overmeire Vlaamse Radio-en Televisieomroeporganisatie

Within the ICoSOLE project, different (cost-effective) ways of capturing spatially outspread events are being considered.

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A framework for a content-based hybrid content radio

2017-03-27T16:08:00+01:00By Paolo Casagranda Rai – Radiotelevisione Italiana Centre for Research and Technology Innovation It

This paper gives an overview of the recent experimental services proposed by a group of European Broadcasters exploring the potentialities of a hybrid approach for audio in radio.

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Making audio sound better one square wave at a time

2017-03-24T17:05:00+00:00By Leif Claesson Omnia Audio USA

For the past three decades, FM broadcasters have been engaged in what have become known as the “loudness wars”,

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How AES-67, the new audio-over-IP standard, will bring the convergence of telecommunications, studio audio, and intercom

2017-03-24T16:58:00+00:00By G.F. Shay and M.J. Dyster The Telos Alliance USA

At the present time, audio technology is leveraging audio over IP technology at the basic network transport level, but is not taking advantage of all the benefits that are possible.

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Reverse engineering emotions in an immersive audio mix format

2017-03-22T14:57:00+00:00By Sreejesh Nair Solutions Specialist Audio Avid Re-Recording Mixer

A lot has been written about the techniques and methods employed in creating a stereo mix or mix for music.

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Video translation: Weaving synthetic voices into the multilingual production workflow

2017-03-16T16:49:00+00:00By S.A.K. Weber and X. Bai BBC News Labs

The plethora of digital platforms makes information available in a great number of languages, and the expectation of audiences to be able to consume media in their own languages is growing.

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