All Virtual Reality articles
-
Video
5 minutes with… Brainstorm
NAB 2022: IBC365 speaks with Brainstorm Commercial Director David Alexander about the benefits to broadcasters and creative companies of creating virtual environments.
-
Video
5 minutes with… Brompton Technology
NAB 2022: IBC365 speaks with Brompton Technology Director of Business Development Rob Fowler on their Frame Remapping feature and the benefits this brings to creative teams.
-
Industry Trends
2020 in review: Virtual reality gets real
The VR sector is now going through a much-needed period of readjustment after inflated early expectations about the technology.
-
Industry Trends
BT Sport scores new tech to boost matchday experience
BT Sport has launched several new functions to boost its viewer experience. James Pearce speaks to COO Jamie Hindhaugh about the importance of partnerships and how technology can innovate live sports.
-
Industry Trends
Streaming: Manufacturers respond to its inexorable rise
The last few years have seen us begin to consume content in very different ways – and COVID-19 has accelerated that change. Ian McMurray finds out how the industry is responding.
-
Industry Trends
IBC2020 Accelerators: 5G centralised streaming for location-based VR
A new IBC Accelerator investigates the potential of a 5G centralised streaming model to enhance the user experience in location-based VR venues. Ian Volans investigates.
-
Industry Trends
The post-pandemic outlook for virtual reality
Despite failing to live up to early growth expectations, there are encouraging signs that the long term outlook for the virtual reality sector remains positive.
-
Industry Trends
How We Built It: ATP tennis goes virtual with IMG Arena
Tennis has spent months suspended but IMG Arena has been using licensed assets to create the first-ever officially branded virtual tennis product, based on the ATP Masters 1000 series. Michael Burns took to the court to find out how it was developed.
-
Executive Interviews
Interview: Gaël Seydoux, InterDigital
Could immersive media technologies such as volumetric video, photogrammetry and 3D experiences be the future for the media and entertainment industry? Alana Foster speaks with InterDigital’s Gaël Seydoux.
-
News
Apple buys broadcast VR startup NextVR
Tech giant Apple has acquired virtual reality broadcast startup NextVR for an undisclosed fee.
-
Industry Trends
Cinema tech: Saving the big screen
While side-wall projection and immersive audio are bringing fresh dimensions to the cinema experience, 3D looks like it might have peaked (again). With movie theatres currently closed around the world, David Davies considers the emerging technologies that could help encourage cinemagoers to return post-lockdown.
-
Industry Trends
Is XR the answer to delivering the new normal?
Are new age technologies the key to boosting economies and bolstering broadcasting for the future post lockdown? IBC365 looks at the current landscape with vendor announcements and shifts in technology adoption.
-
Video
Tech Expert: Inside VR
Video: In this week’s Tech Expert, BAFTA Immersive Advisory Group chair Sol Rogers looks at virtual reality, augmented reality, mixed reality and beyond.
-
Industry Trends
VR: The future of live content?
With households under lockdown, many consumers are looking at new ways of engaging content. But can live VR content take up the mantle? Or will challenges around live VR production prevent this. Tom Ffiske investigates.
-
Industry Trends
ISE 2020: Communication technology rampant
XR, Esports, smart buildings, and the evolution of screens are some of the core topics being discussed at this week’s ISE conference. Adrian Pennington investigates the AV Tech show.
-
News
IBC extends deadline for Technical Paper submissions
IBC has extended the deadline for submissions for Technical Papers for IBC2020 to 10 February 2020.
-
Industry Trends
CES 2020: Evolution, expectation and innovation
Amelia Kallman reports from CES 2020 on the biggest trends and tech impacting the future of broadcasting.
-
News
VR market saw 5% growth in 2019 as consumers shift to next gen devices
The virtual reality headset market saw 5% growth in 2019, despite a slowing of sales according to research from Futuresource Consulting.
-
News
Comcast and NuEyes partner on accessibility for visually impaired
Comcast has partnered with wearable technology startup NuEyes to bring entertainment viewing experiences to visually impaired customers through NuEyes virtual reality technology.
-
News
Weavr project unveils immersive esports experience
The UK government-backed Weavr project has released a new phase of immersive technology aimed at enhancing the esports fan experience.