Consume – Page 6
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Industry Trends
Diversity: IBC2019 Sees it differently
Diversity was a key topic at the IBC2019 Lounge Talks as speakers looked at gender equality, LGBT representation and neurodiversity.
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Industry Trends
Influencing the influencer
IBC2019: Digital natives are the leading catalysts for disrupting the way content is consumed and created. Alana Foster speaks with Generation Z experts to debunk the challenges and explore the opportunities offered by this market.
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Industry Trends
5G, 8K and TV OS dominates IFA
Content technology such as 8K and 5G were among the key announcements and demonstrations at the IFA conference in Germany this year, writes Paolo Pescatore.
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Industry Trends
No assured hit: 20 years of digital cinema
20 years after the big screen shifted to digital, IBC365 looks at how this momentous transition came about.
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Industry Trends
How to thrive and survive in niche OTT
Despite the dominance of Netflix and Amazon, the OTT market has room for all sorts of niche players, with new services emerging to cater for specialised audiences.
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Industry Trends
The state of spatial sound
Advances in technology and new media devices are bringing premium features like immersive audio to a wider audience. Kevin Hilton looks at how market leader Dolby Atmos got to this point and the current state of the spatial sound market.
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Industry Trends
Netflix suffers tough Q2 results as content worries loom
Netflix saw its US subscriber numbers fall for the first time – James Pearce asks if there is a rocky road ahead for the streaming giant.
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Industry Trends
Women’s World Cup scores with viewers worldwide
The 2019 Women’s World Cup is drawing to a close, but the tournament has already broken viewing records worldwide, writes Ross Biddiscombe.
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Industry Trends
The role of voice in content discovery
Voice is becoming an increasingly important part of content discovery, but can it ever replace the remote control? Ann-Marie Corvin investigates.
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Industry Trends
Planet-scale AR in Harry Potter: Wizards Unite
Niantic says Harry Potter: Wizards Unite will bring unprecedented scale to AR gaming. It could also provide a glimpse into the future of entertainment.
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Industry Trends
UX takes centre stage
A seamless user experience has surpassed the belief ‘content is king’ with audience retention, engagement and discoverability critical for success.
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Industry Trends
NAB: Building virtual worlds
NAB 2019: Virtual set solutions powered by games engines proved a big draw for the live broadcast as well as the scripted market.
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Industry Trends
NAB 2019: Esports targeted by kit vendors
NAB 2019: The rapid growth of esports is proving to be a godsend for live event kit vendors, and as a result was a major focus at this year’s show in Las Vegas
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Industry Trends
What Brexit means for European VFX firms
While UK VFX and animation houses operate in the almost certain knowledge that Brexit will dent their global competitiveness, facilities in Europe expect to benefit.
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Industry Trends
Innovation at home: Cloud PVRs and wireless STBs
The ongoing evolution of innovative cloud PVRs and wireless/IP-based STBs are among the trends rendering this a highly dynamic part of the broadcast market.
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Industry Trends
Media CEOs embrace mobile disruption
The entertainment and content industry has dramatically changed with mobile networks and devices enabling disruptive new players and business models, according to the leaders of two media giants.
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Industry Trends
Why broadcasters are doubling down on dynamic ad insertion
With scale being one of the main drivers for success in the dynamic ads market, is RTL’s acquisition of Yospace the shape of things to come?
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Industry Trends
What to expect at Mobile World Congress 2019
From foldable phones to live biohack chip implants and an exhibition and conference awash with 5G, we look at the likely trends and talking points at this year’s Mobile World Congress.
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Industry Trends
Super Bowl LIII: Who watched the game?
The final whistle of Super Bowl LIII sounded on Sunday ending its lowest scoring head-to-head in history and the build up to its perennially anticipated half-time show saw numerous high profile drop outs in support of Colin Kaepernick. Ross Biddiscombe explores how the event’s viewership fared.
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Industry Trends
AI: A content chain analysis
IABM Lead Research Analyst Lorenzo Zanni takes an in-depth look at how increases in processing power and storage capabilities are broadening Artificial Intelligence applications throughout the broadcast, media and entertainment industry.