VFX Oscar winner and Magic Leap SVP Creative Strategy John Gaeta explains how a dimensional internet could lead CG experiences into real world spaces.
A raft of new technology is enabling people to watch their favourite artists in many different ways – and all from the comfort of their own homes.
This IBC365 webinar outlines and explains the collaborative Media-Telecom Catalyst innovation programme and how you can get involved in designing solutions to current media & entertainment challenges.
Reed Kaufman is responsible for overseeing the entire post production ecosystem for all FBC Network remote events, specifically with jewel events like Super Bowl LI and the 2018 World Cup. The IBC conference was keen to find out the lessons Kaufman has learned from the experience.
This paper focuses Mixed Reality and describes the work carried under the H2020 European project 5GCity.
In this paper Chouette Films explores the potential of virtual reality (VR) technology to be used in the preservation of cultural rituals and heritage for posterity.
In this Tech Talk and accompanying technical papers we hear from researchers and vision scientists - from the BBC, RheinMain University and Technicolor - on how they are ensuring the precision of HDR and colour in image capture.
In this paper, explore the challenges that have to be overcome to create colour-accurate immersive experiences at a cinematic quality level.
Explore the next generations of immersive media with technical papers from leaders in the field including Fraunhofer Heinrich Hertz Institute and Ubisoft Paris.
This paper provides a technical/historical overview of the acquisition, coding and rendering technologies considered in the MPEG-I standardisation activities for immersive applications.
Virtual reality (VR) sickness seems one of the main limitations to the large-scale adoption of VR technologies. Thereby, it seems relevant to measure users’ physiological data in order to prevent and reduce VR sickness.
Volumetric video is regarded worldwide as the next important development step in media production. Especially in the context of rapidly evolving Virtual and Augmented Reality markets, volumetric video is becoming a key technology.