All Virtual Reality articles
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Webinar
On-demand: Virtual production
Join IBC365 on-demand to explore the creative process and the implications for pre- and post- production, the impact on talent, cost, and the key technology considerations for shooting effectively in a virtual world.
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Industry Trends
Behind the Scenes: America's Cup
Even the best laid plans change over time, but most technical installations start with some definite ideas about where and how technology will be used. This was not the case with the 2021 America’s Cup.
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Industry Trends
Behind the Scenes: Evil Genius 2 cinematic trailer
The cinematic trailer for Rebellion Games’ Evil Genius 2 has all the humour and production values of a Disney Pixar movie, but the way it was created couldn’t be further from the traditional studio workflow. Michael Burns goes behind the scenes to find out how world domination was planned and ...
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Executive Interviews
Interview: Roy C Anthony, DNEG
With a roving brief to explore the nexus of technology and art, Roy C Anthony is revelling in his new role as global head of research at DNEG.
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Executive Interviews
Interview: Lucy Cooper, Union VFX
IWD: Union VFX managing director and Access VFX and Animated Women board member Lucy Cooper reflects on running a visual effects facility during Covid times, the outlook for VFX, and what more the industry could do to attract and retain diverse talent.
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Industry Trends
How We Built It: Centroid’s performance capture facility
A new performance capture facility in the heart of Soho means that visual storytellers will be able to combine visual effects and virtual production with world class video and audio post production.
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Executive Interviews
Interview: Ted Schilowitz, Paramount Pictures
Paramount’s resident futurist talks AR and VR, branching narratives, volumetric video and how the pandemic has helped accelerate new ways of working.
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Industry Trends
London Film Festival expands into a virtual world
With coronavirus devastating the international events industry, festivals such as London Film Festival and Venice have had to develop new ways to preview upcoming films and TV shows. But this has also opened the door to exciting new solutions, such as VR broadcast platforms.
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Industry Trends
Nvidia: The metaverse is coming
Jensen Huang, CEO of red-hot computer processing developer Nvidia says the world is entering the age of AI.
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Whitepaper
How to Virtualize Live Production
IBC SHOWCASE: This paper is intended to give an overview of steps taken to virtualize our Ross XPression motion graphics system and how we were able to ultimately achieve success.
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Video
IBC2020 Technical Papers: Creating volumetric content
Technical Papers: Watch presentations by the authors and read their technical papers on creating volumetric content.
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Video
IBC2020 Technical Papers: Enhanced viewing via UHDTV & AR, plus MPEG enablers for richer XR
Technical Papers: Watch a presentation by the authors and read their technical papers on synchronised UHDTV AR for enhanced viewing and MPEG media enablers for richer XR experiences.
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News
IBC Technical Papers highlight industry innovation
Technical Papers on subjects ranging from drones to sustainability are available to read at IBC365, including video presentations by some of the authors.
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Technical Papers
TOWARD TELE-EXPERIENCE: ENHANCED VIEWING EXPERIENCE BY SYNCHRONIZED UHDTV AND FREE-VIEWPOINT AR
In this paper, NHK explores an object-based real-time streaming system of dynamic three-dimensional objects for AR played on mobile devices.
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Industry Trends
How We Built It: The Famous Group thrills Baltimore Ravens fans with mixed reality mascot
Creative agency The Famous Group caused an AR sensation when it sent a giant-sized raven swooping around a stadium during an American football game. Michael Burns looks at how it worked with The Future Group and its cross-reality content production tool Pixotope to bring the mascot to life.
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Industry Trends
How We Built It: ATP tennis goes virtual with IMG Arena
Tennis has spent months suspended but IMG Arena has been using licensed assets to create the first-ever officially branded virtual tennis product, based on the ATP Masters 1000 series. Michael Burns took to the court to find out how it was developed.
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Industry Trends
IBC2020 Accelerators: New & immersive real-time workflows for CG animation production
A new IBC Accelerator is looking at ways of leveraging XR tools and real-time content engines to change workflows for the production of animation. Ian Volans investigates.
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Executive Interviews
Interview: Gaël Seydoux, InterDigital
Could immersive media technologies such as volumetric video, photogrammetry and 3D experiences be the future for the media and entertainment industry? Alana Foster speaks with InterDigital’s Gaël Seydoux.